That was enough for me back in the early 80s. Widely Worshipped Gods … Hero and Demi deities Gadhelyn; Ye'Cind; Elven Language [edit | edit source]. Forty centuries before the golden sun of the Aerdi rose in the east and the rampant lion of the Rhola and Neheli crushed Vecna’s undead legions, a twisted civilization rose and fell upon the fertile plains of the Dragonshead Peninsula. This is in keeping with the numbers we’ve seen in the Suel and Oeridian pantheons, more or less. DRAGON ® magazine, A Guide to the WORLD OF GREYHAWK® Fantasy Setting, the Glossography for the Guide to the WORLD OF GREYHAWK ® Fantasy Setting, GREYHAWK Adventures, From the Ashes, and other sources. Humans are omnivorous and give birth to live young. Many other species are descended from or related to humans, including bredthrall, derro, skulks, yuan-ti, and others. When I started to use the World of Greyhawk two years ago, I never liked the way the various Gods of Greyhawk were just thrown together without any order. Caerdiralor was a fell land dominated by Tiamat-worshipping priests and mystics. In this collection of videos, we will briefly discuss the migration of the human races (Flannae, Suel, Bakluni and Oerid) in the DnD world of Greyhawk. Pureblooded Flan boast a bronze-colored complexion, varying from a light copper shade to a deep brown hue. Zagyg left to investigate something 60 years ago and has not been seen since. 0294 - The Seven Tribes of the Sheldomar Valley unite to form the Kingdom of Nerask-Harad. Flan Gods. Beory is the “Oerth Mother”. Technically, the very first dungeon-crawl was Blackmoor, made by Dave Arneson jury-rigging the old Chainmail rules with some naval war shit. Obad-Hai was first detailed for the first edition of the Advanced Dungeons & Dragons game in the article "The Deities & Demigods of the World of Greyhawk", by E. Gary Gygax in Dragon#6… Minotaursare said to be descended from cursed humans. Pre-migrations Flan are described in the World of Greyhawk Fantasy Game Setting's Guide to the World of Greyhawk as "hardy and capable hunters but not particularly warlike, and their small and scattered groups made no appreciable civilizing efforts." Originally a Flan deity, Obad-Hai is most favored by Rangers, druids and other nature priests. Flan is generally used in reference to the Flan people, (sometimes called the "Flannae"), a race of humans of Oerth, though the term may also refer to the language and culture of said people. we respect your privacy and take protecting it seriously. Greychrondex, Wilson, Steven B. Greyhawkania, Jason Zavoda The map of Anna B. Meyer Ancient Flan Tribes. I discovered that the DM can organize the Gods into groups of Pantheons. 9 are lawful in some respect, 7 chaotic, and 29 neutral. Pelor is Beory’s favored husband, father of many of the Flan gods. Our land is harsh, and our way of life breeds strong warriors. Humans are omnivorous and give birth to live young. Until recently I had never read the WGK box set. It is a traditional body of worship based upon the Flan gods of Beory, Allitur, Pelor, Rao, Berei, Zodal, Obad-Hai, and Vathris, as well as the new demi-goddess Mayaheine. However, the descriptive text, where it differs from established sources, and the original ideas, are (c) Tal Meta. Pelor is the main god in the Common pantheon, not because of his position in a pantheon but because he is a very popular. It is somewhat interesting to note that Beory’s position of Oerth Mother is bifurcated by both Ehlonna “of the forests” and Obad-hai. The Greyhawk gods have been developed and rehashed a lot over time, especially in Dragon magazine/Polyhedron/Living Greyhawk Journal articles and the like and there may be inconsistencies (especially in 4e-5e once they started mashing the deities up … The Flan pantheon can be said to be the most “generic” of the various pantheons described in the World of Greyhawk Fantasy Setting boxed set, as all of the Flannae deities are also listed as being “common”. This could indicate a certain level of respect, even on a subconscious level, for the Flan from the Oeridians and Suloise. Nerull is the God of Death; the one universal constant that afflicts all mortal races. Flan is generally used in reference to the Flan people, (sometimes called the "Flannae"), a race of humans of Oerth, though the term may also refer to the language and culture of said people. Only one of these continents, Oerik, has been officially described in various D&D publications over the past 30+ years, and in fact detailed information is available only for its eastern end, known as the Flanaess.Although home D&D campaigns can be set in or around the Free City of Greyhawk itself, there are no restrictions with respect to time period or location. Official List of Deities and Domains in the World of Greyhawk - D&D 3.5>. The Free City of Greyhawk. Although the Flan Empire has maintained good relations with the Elven Kingdoms in it’s borders as well as distant ones; other nations are close to conflict. (In Flan: Noniz) Gnomes, also known as rock gnomes (distinct from Deep Gnomes) stand around 3' tall, and are built solid and muscular. Regions of the Flanaess that contain a significant number of Flan peoples include Geoff, Sterich, the Rovers of the Barrens, Tenh, and the Wolf Nomads. Gary was so excited and energized by this new idea that within 2 weeks he had bashed out a whole set of rules for dungeon-crawling with individual charact… Having not used Greyhawk as a setting as much as some of you fine folks, I have a few questions since one of the players in the online game I dm for wants to have a religious character. Eyes are typically dark brown, black, brown, or amber. The select gods below are often associated with cultural pantheons like Flan, Suloise, Oerid or Baklunish (and some unknown). As the Flan people were assimilated and/or conquered by the invading Oeridians and Suloise, so too were their Gods and Goddesses brought into the invading culture. It might be suggested that they form a “divine pair”; the offspring of Beory, and in their way analogous to the various divine twins whom we see throughout European pre-Christian culture (Freya and FreyR amongst the most prominent examples). al. GODS OF GREYHAWK . The Flan mythology is based around generation cycles, with a first generation of greater gods, a second generation of lesser gods, and succeeding generqations of heroes, kings, and mere mortals all the way to the present day and age. The Flan peoples were the first humans known to have settled the eastern portion of the continent of Oerik, the Flanaess, which is named for them. Some Lesser Gods may be declining from exalted status or may be ascending to greater force. 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A blog about the World of Greyhawk, tabletop RPGs, wargames, and pop culture, Allitur (God of ethics and propriety) LG(N)Atroa (Goddess of spring and the East Wind) NG, Oeridian originBeory (Oerth Mother, Goddess of nature, rain) NBerei (Goddess of home, family, and agriculture) NGBleredd (God of metal, mines, and smiths) NCBoccob (God of magic and arcane knowledge) NBralm (Goddess of insects and industriousness) N(L), Suel originCelestian (God of the stars, space, and wanderers) N(G), Oeridian originSaint Cuthbert (God of wisdom, dedication, and zeal) LG(N)Ehlonna “of the forests” (Goddess of forests, flowers, and meadows) NGErythnul (God of hate, envy, malice, and panic) CE(N), Oeridian originFharlanghn (God of horizons, distance, and travel) N(g), Oeridian originGeshtai (Goddess of lakes, rivers, and wells) N, Baklunish originHeironeous (God of chivalry, honor, justice, and valor) LGHextor (God of war, discord, and massacre) LEIncabulos (God of evil, plagues, and nightmares) NEJoramy (Goddess of fire, volcanoes, anger, and quarrels) N(G)Lirr (Goddess of prose, poetry, and art) CGLydia (Goddess of music, knowledge, and daylight) NG, Suel originMyhriss (Goddess of love and beauty) NGNerull “The Reaper” (God of death, darkness, and the Underworld) NEObad-hai (God of nature, wildlands, freedom, and hunting) NOlidammara (God of music, revelry, rougery, and wine) NCPelor (God of the sun, strength, light, and healing) NGPholtus (God of light, resolution, and law) LG(N), Oeridian originProcan (God of the oceans, seas, and salt) NC, Oeridian originRao (God of peace, reason, and serenity) LGRalishaz (God of chance, ill-luck, and misfortune) CN(E)Sotillion (Goddess of summer, the South wind, ease, and comfort) CG(N), Oeridian originTelchur (God of winter, the North wind, and cold) CN, Oeridian originTrithereon (God of individuality, liberty, and retribution) CGUlaa (Goddess of hills, mountains, and gemstones) LG, unknown originWenta (Goddess of autumn, the West wind, and the harvest) CG, Oeridian originXan Yae (Goddess of twilight, shadows, stealth, and mind over matter) N, Baklunish originZilchus (God of power, prestige, influence, money, and business) LNZodal (God of mercy, hope, and benevolence) NG. The very essence of the living world, encompassing all of nature and the life-giving rain. Gestation is typically about nine months, and humans reach sexual maturity by their teens. 9578 Player’s Guide to Greyhawk, 1998 11374 The Scarlet Brotherhood, 1999 11621 Slavers. Since his campaign was largely built around the needs of lower-level characters, he didn't think specific deities were necessary, since direct … The Flan pantheon can be said to be the most “generic” of the various pantheons described in the World of Greyhawk Fantasy Setting boxed set, as all of the Flannae deities are also listed as being “common”. I had the Greyhawk Folio and some modules. The result are known as half-elves, half-ogres, and half-orcs respectivel… The traditional calendar of the Flan is called the Flan Tracking. He is often called the Shalm. Wargamer and RPG'er since the 1970's, author of Adventures Dark and Deep, Castle of the Mad Archmage, and other things, and proprietor of the Greyhawk Grognard blog. Important Deities and Demigods of Greyhawk The World of Greyhawk features well over a hundred deities (not including pantheons worshiped by other races) encompassing nearly every portfolio imaginable. In ancient times, the Flan feared the Ur-Flan, rare mystics and necromancers who held entire tribes and kingdoms in bondage to their evil. So about a year ago I carefully looked at the listing of Gods that appears in the WOG sourcebook. 0370- The Archmage Tunrafe of Nerask, cousin to the King, journeys west to the lands of the Suel to … Links to DriveThruRPG are also affiliate links. Flan: Olven-Vocca. However, when Gygax started to build his own campaign world called Greyhawk, one facet of culture that he did not address was organized religion. The Greyhawk pantheon is a large collection of deities worshiped on Oerth, the planet of the World of Greyhawk. But just after that, Dave invited Gary Gygax over for a session of this new thing where you didn't play a whole army or even a unit, just a single guy exploring a dungeon, taking loot and learning to do better stuff over time. Like the Flan tribes, the centaur tribes found themselves pushed to the edge of extinction before the war turned against Iuz, forcing him to pay more attention toward his enemies in the south. He is a positive male aspect and a fertility god, the eternal enemy of Nerull . Demi-Gods: These are the least powerful and in many ways are similar to the Lesser Gods. 2000 11742 Gazetteer, 2000 11743 Living Greyhawk Gazeteer, 2000 Ivid the Undying, 1998 Dragon Magazine OJ Oerth Journal, appearing on Greyhawk Online LGJ et. When Dungeons & Dragons was developed in the early 1970s by Gary Gygax and Dave Arneson, one of the archetypal character classes in the original game was the cleric, a character who received divine powers from “the gods”. Hope you enjoy my work. It has grown to become the dominant religion in Perrenese. In general, though, I favor the campaign content from the 1980 Folio and 1983 box set, and the updates to that setting from "Greyhawk's World" and "From the Sorcerer's Scroll" columns from Dragon Magazine, over later publications. Their deities are the Big Guns, and although the Suel have three Greater Gods themselves, none of them has been accepted by the rest of the populace in the Flanaess. Only Rao, as God of peace, reason, and serenity, seems out of place in this quartet, but that might speak to the non-warlike nature of the Flannae, whom we are told were excellent hunters but poor warriors, and which led to their eventual downfall at the hands of the more aggressive Oeridians and Suloise. Official documents and messages sent to Elven communities will be written in both Common and Olve-Vocca, and books and media within elven communities is naturally written in such, but otherwise it sees little use by nonelves. Gnome facial features seem slightly exaggerated compared to humans, with rough skin, large noses and ears and earbrows. Many Flan follow the Old Faith. In my Greyhawk games, I tend to use bits and pieces from many Greyhawk products. And the nature of those divinities is striking in its importance. Four of them are Greater Gods, which is a record among “common” Gods originating in a particular race (the Oeridians have 2, the Suel and Baklunish have none). The following deities make up the Flan pantheon: The following Flan kingdoms existed prior to the Great Migrations: https://ghwiki.greyparticle.com/index.php?title=Flan&oldid=22212. As a part of the Great Kingdom of the Oerdian people, Greyhawk rose to be the greatest city in the world. Humans are capable of producing viable young with elves, ogres, and orcs, as well as possibly other species as well. There are 199 known deities worshipped in the Flanaess. His holy symbol is a mask of oak leaves and acorns. Only the Flan Gods are “common”. Gestation is typically about nine months, and humans reach sexual maturity by their teens. In -319 CY a record emerges of a city being built in an area frequented by grey hawks. Pelor is the quintessential “sun god”; another universal godly archetype. Their wavy or curly hair is usually black, brown-black, dark brown, or brown. Currently, no one knows how long the Flan inhabited the Flanaess before the Flan Tracking system was introduced (perhaps retroactively) with its first year designated equivalent to -2150 CY. The Domain of Greyhawk amd Kingdom of Celene sit on a razors edge and there are rumors of war. They are brown skinned with blue eyes and light hair, with male gnomes having a tendency towards baldness and light beards. This page was last modified on 4 November 2013, at 21:12. He is also considered to be the god of summer by the Flan. In the Gary Gygax “Gord the Rogue” novels, he is equated with the arch-daemon Anthraxus. What is interesting is the nature of the Gods of Flan origin. Many other species are descended from or related to humans, including bredthrall, derro, skulks, yuan-ti, and others. This is a simplification, for the Flan boast several pre-Migrations cultures, including those found at Sulm in the Bright Desert, Veralos on the edge of Rift Canyon, Tostenhca in the Griff Mountains, and several others. None shal All of the gods described on the following pages are (c) and (TM) of TSR/WotC/Hasbro, Inc. Greyhawk deities: | The legion of fictional |deities in the |World of Greyhawk| campaign setting| for the |Du... World Heritage Encyclopedia, the aggregation of the largest online encyclopedias available, and the most definitive collection ever assembled. Olve-Vocca sees little use outside of elven communities. Acknowledgment is also given to Nerull, as an unavoidable part of the Flan history. Living Greyhawk didn't interest me during 3e. She is the Goddess of the forests, and He the God of nature itself. Soon the City of Greyhawk was fully established. 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